Recent posts:
Converting to use Hugo, makes styling across this and www.murph9.com easier
Read more...K'nex F1 Car 2022-08-12
I have a youtube video About creating an F1 car out of K’nex. HERE which is just a basic pan of the car.
Because of my wonderful camera work >10 years ago you can’t tell its 3 feet long. See below for better scale pictures.
I have recently been asked in the youtube comments how it was made. Luckily for them I also took some (higher quality) pictures so it could be figured out how to build it.
Read more...JMonkey Engine 3 Loading State 2020-04-04
For my racing game, the location the cars spawn has been a problem - because most of my worlds generate dynamically and the start pos and rotation aren’t known before hand.
So finally after like 3 years of this and working around it in various ways, I have finally created a LoadingState to use where I please.
A reminder how AppStates work in JME3: they designed to be separate modules which can be add/removed and disabled/enabled whenever they are required.
These are the recommended way to add things list terrain/cars/game logic/etc..